Rigging workflows
Custom tools and structured steps help repeat rigging tasks and prepare 3D assets for production.
The practical tools behind the art: repeatable workflows for 3D production, rigging, and texturing.
Custom tools and structured steps help repeat rigging tasks and prepare 3D assets for production.
Automation links parts of the Blender-to-Substance Painter process, reducing repetitive export and setup work.
Naming, configuration, and handoff rules turn a one-off fix into something that can be used again.